package game.view.universal
{
	import flash.display.MovieClip;
	import flash.display.Sprite;

	/**
	 * 
	 * @author jjww
	 * 
	 */	
	public class SceneItem extends Sprite
	{
		protected var _instance:*;
		protected var _globalKey:String;
		protected var _itemType:int;
		
		public function SceneItem()
		{
			
		}
		
		/**
		 * 
		 * @param value
		 * 
		 */		
		public function setGlobalKey(value:String):void
		{
			_globalKey = value;
		}
		
		public function getGlobalKey():String
		{
			return _globalKey;
		}
		
		/**
		 * 
		 * @param value
		 * 
		 */		
		public function setItemType(value:int):void
		{
			_itemType = value;
		}
		
		public function getItemType():int
		{
			return _itemType;
		}
	}
}